Overview
Key features
Inspect the game objects hierarchy outside the Unity Editor
Get object’s components, assemblies, methods, fields and properties without access to the source code
Interact with your game from AltUnity Inspector using keyboard, mouse, touchscreen and joystick actions
Display different scenes or levels; the hierarchy objects are wrapped within a scene object
Control the speed of the game
Search the hierarchy of objects by selectors
Scenes can be loaded or unloaded in a single or additive manner
How it works
In order to test your application you need to create an instrumented build of your Unity App. The instrumented build opens a communication protocol which gives you programmatic access to objects inside your Unity App.
Components
AltUnity Tester Unity Package - tool for instrumenting your game.
AltUnity Driver (C#, Python, Java) - bindings for C#, Python and Java to write your tests.
AltUnity Pro Alpha - the proxy module that binds the drivers with the instrumented game, and AltUnity Inspector tool for interacting with the instrumented build and exploring the hierarchy of the unity objects.